Apart from a tough boss early on, I generally enjoyed the first Darksiders game and could imagine future games in the franchise being excellent.
I played through the first few hours of the sequel in a bit of a trance, until about seven hours in, I had a horrible realisation: I hadn't enjoyed a moment of the game. It's not exactly bad; just that it had been a repetitive grey trudge.
Combat and platforming seemed marred by so-so controls and ropey camera angles; there seems a lack of variety in the environments and weapons either seem inadequate or overpowered.
Towards the end, things seem to click but way too late. I can't help but feel the pressure on the studio to make a game that would save the company comes across here; there's a lack of polish and no real sense of fun. I can't help but feel it might be a bit late for that truly great Darksiders game.
6.0/10
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