Sunday, 10 February 2013

Resident Evil 6

Skipping on DmC, which I didn't finish, my latest game was RE6. RE4 is one of my favourite games of all time. RE5...less so, but its still a solid game. The sixth instalment continues this downward trajectory, but I didn't find it useless and after a shaky start, enjoyed my time with the game.

Splitting the game into four shorter campaigns is responsible for some of the better and weaker points. It's cool to see how the different threads weave together and get different perspectives, but at the same time, it loses focus and feels repetitive, especially when replaying the same boss fights.

Other disappointing aspects: the increased focus on action (can't help but feel this is from listening to Internet crybabies who chastised RE5 for not letting you "run and gun"), an overuse of Quick Time Events, sprinting sections and occasionally awkward controls.

But on the plus side, you get a lot of generally solid gaming for your money, Leon's campaign is generally superb and just that huge polish that comes with a Resi game.

Hopefully slightly disappointing sales and harsh reviews will prompt a spectacular RE7, but this is still an enjoyable action game and worth a look at.

7.0/10

1 comment: