On the final stat page, I found out my total playing time had been 4.5 hours. The only thing I can think of that had a campaign that short was Kane & Lynch 2.
On the plus side, Revengeance is consistently excellent, gloriously over the too and has wonderful mechanics. It's as pretty as any you could mention and shows Platinum to be one of the most consistently wonderful developers in the world at the moment.
But I do have a couple of nagging doubts; there's that short playing time for a start. Also as great as the controls are, once I mastered them, I didn't really feel any need to change my technique.
Still, whilst there's room for improvement, MGR is probably the first essential play of 2013, and has a freshness and sense of risk that's missing in far too many AAA games.
8.5/10
No comments:
Post a Comment